114 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
/*!
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 * jQuery UI Effects Bounce 1.13.2
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 * http://jqueryui.com
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 *
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 * Copyright jQuery Foundation and other contributors
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 * Released under the MIT license.
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 * http://jquery.org/license
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 */
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//>>label: Bounce Effect
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//>>group: Effects
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//>>description: Bounces an element horizontally or vertically n times.
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//>>docs: http://api.jqueryui.com/bounce-effect/
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//>>demos: http://jqueryui.com/effect/
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( function( factory ) {
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    "use strict";
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    if ( typeof define === "function" && define.amd ) {
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        // AMD. Register as an anonymous module.
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        define( [
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            "jquery",
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            "../version",
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            "../effect"
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        ], factory );
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    } else {
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        // Browser globals
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        factory( jQuery );
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    }
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} )( function( $ ) {
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    "use strict";
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    return $.effects.define( "bounce", function( options, done ) {
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        var upAnim, downAnim, refValue,
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            element = $( this ),
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            // Defaults:
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            mode = options.mode,
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            hide = mode === "hide",
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            show = mode === "show",
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            direction = options.direction || "up",
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            distance = options.distance,
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            times = options.times || 5,
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            // Number of internal animations
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            anims = times * 2 + ( show || hide ? 1 : 0 ),
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            speed = options.duration / anims,
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            easing = options.easing,
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            // Utility:
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            ref = ( direction === "up" || direction === "down" ) ? "top" : "left",
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            motion = ( direction === "up" || direction === "left" ),
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            i = 0,
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            queuelen = element.queue().length;
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        $.effects.createPlaceholder( element );
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        refValue = element.css( ref );
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        // Default distance for the BIGGEST bounce is the outer Distance / 3
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        if ( !distance ) {
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            distance = element[ ref === "top" ? "outerHeight" : "outerWidth" ]() / 3;
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        }
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        if ( show ) {
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            downAnim = { opacity: 1 };
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            downAnim[ ref ] = refValue;
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            // If we are showing, force opacity 0 and set the initial position
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            // then do the "first" animation
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            element
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                .css( "opacity", 0 )
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                .css( ref, motion ? -distance * 2 : distance * 2 )
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                .animate( downAnim, speed, easing );
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        }
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        // Start at the smallest distance if we are hiding
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        if ( hide ) {
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            distance = distance / Math.pow( 2, times - 1 );
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        }
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        downAnim = {};
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        downAnim[ ref ] = refValue;
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        // Bounces up/down/left/right then back to 0 -- times * 2 animations happen here
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        for ( ; i < times; i++ ) {
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            upAnim = {};
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            upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
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            element
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                .animate( upAnim, speed, easing )
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                .animate( downAnim, speed, easing );
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            distance = hide ? distance * 2 : distance / 2;
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        }
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        // Last Bounce when Hiding
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        if ( hide ) {
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            upAnim = { opacity: 0 };
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            upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
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            element.animate( upAnim, speed, easing );
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        }
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        element.queue( done );
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        $.effects.unshift( element, queuelen, anims + 1 );
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    } );
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} );
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