583 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
			
		
		
	
	
			583 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
/*!
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						|
 * jQuery UI Spinner 1.13.2
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 * http://jqueryui.com
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 *
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 * Copyright jQuery Foundation and other contributors
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 * Released under the MIT license.
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 * http://jquery.org/license
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 */
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//>>label: Spinner
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//>>group: Widgets
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//>>description: Displays buttons to easily input numbers via the keyboard or mouse.
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//>>docs: http://api.jqueryui.com/spinner/
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//>>demos: http://jqueryui.com/spinner/
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//>>css.structure: ../../themes/base/core.css
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//>>css.structure: ../../themes/base/spinner.css
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//>>css.theme: ../../themes/base/theme.css
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( function( factory ) {
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    "use strict";
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    if ( typeof define === "function" && define.amd ) {
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        // AMD. Register as an anonymous module.
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        define( [
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            "jquery",
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            "./button",
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            "../version",
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            "../keycode",
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            "../safe-active-element",
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            "../widget"
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        ], factory );
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    } else {
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        // Browser globals
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        factory( jQuery );
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    }
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} )( function( $ ) {
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    "use strict";
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    function spinnerModifier( fn ) {
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        return function() {
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            var previous = this.element.val();
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            fn.apply( this, arguments );
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            this._refresh();
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            if ( previous !== this.element.val() ) {
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                this._trigger( "change" );
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            }
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        };
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    }
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    $.widget( "ui.spinner", {
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        version: "1.13.2",
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        defaultElement: "<input>",
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        widgetEventPrefix: "spin",
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        options: {
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            classes: {
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                "ui-spinner": "ui-corner-all",
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                "ui-spinner-down": "ui-corner-br",
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                "ui-spinner-up": "ui-corner-tr"
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            },
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            culture: null,
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            icons: {
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                down: "ui-icon-triangle-1-s",
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                up: "ui-icon-triangle-1-n"
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            },
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            incremental: true,
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            max: null,
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            min: null,
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            numberFormat: null,
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            page: 10,
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            step: 1,
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            change: null,
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            spin: null,
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            start: null,
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            stop: null
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        },
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        _create: function() {
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            // handle string values that need to be parsed
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            this._setOption( "max", this.options.max );
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            this._setOption( "min", this.options.min );
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            this._setOption( "step", this.options.step );
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            // Only format if there is a value, prevents the field from being marked
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            // as invalid in Firefox, see #9573.
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            if ( this.value() !== "" ) {
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                // Format the value, but don't constrain.
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                this._value( this.element.val(), true );
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            }
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            this._draw();
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            this._on( this._events );
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            this._refresh();
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            // Turning off autocomplete prevents the browser from remembering the
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            // value when navigating through history, so we re-enable autocomplete
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            // if the page is unloaded before the widget is destroyed. #7790
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            this._on( this.window, {
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                beforeunload: function() {
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                    this.element.removeAttr( "autocomplete" );
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                }
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            } );
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        },
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        _getCreateOptions: function() {
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            var options = this._super();
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            var element = this.element;
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            $.each( [ "min", "max", "step" ], function( i, option ) {
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                var value = element.attr( option );
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                if ( value != null && value.length ) {
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                    options[ option ] = value;
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                }
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            } );
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            return options;
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        },
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        _events: {
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            keydown: function( event ) {
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                if ( this._start( event ) && this._keydown( event ) ) {
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                    event.preventDefault();
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                }
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            },
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            keyup: "_stop",
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            focus: function() {
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                this.previous = this.element.val();
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            },
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            blur: function( event ) {
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                if ( this.cancelBlur ) {
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                    delete this.cancelBlur;
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                    return;
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                }
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                this._stop();
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                this._refresh();
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                if ( this.previous !== this.element.val() ) {
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                    this._trigger( "change", event );
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                }
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            },
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            mousewheel: function( event, delta ) {
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                var activeElement = $.ui.safeActiveElement( this.document[ 0 ] );
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                var isActive = this.element[ 0 ] === activeElement;
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                if ( !isActive || !delta ) {
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                    return;
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                }
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                if ( !this.spinning && !this._start( event ) ) {
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                    return false;
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                }
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                this._spin( ( delta > 0 ? 1 : -1 ) * this.options.step, event );
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                clearTimeout( this.mousewheelTimer );
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                this.mousewheelTimer = this._delay( function() {
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                    if ( this.spinning ) {
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                        this._stop( event );
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                    }
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                }, 100 );
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                event.preventDefault();
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            },
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            "mousedown .ui-spinner-button": function( event ) {
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                var previous;
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                // We never want the buttons to have focus; whenever the user is
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                // interacting with the spinner, the focus should be on the input.
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                // If the input is focused then this.previous is properly set from
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                // when the input first received focus. If the input is not focused
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                // then we need to set this.previous based on the value before spinning.
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                previous = this.element[ 0 ] === $.ui.safeActiveElement( this.document[ 0 ] ) ?
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                    this.previous : this.element.val();
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                function checkFocus() {
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                    var isActive = this.element[ 0 ] === $.ui.safeActiveElement( this.document[ 0 ] );
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                    if ( !isActive ) {
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                        this.element.trigger( "focus" );
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                        this.previous = previous;
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                        // support: IE
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                        // IE sets focus asynchronously, so we need to check if focus
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                        // moved off of the input because the user clicked on the button.
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                        this._delay( function() {
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                            this.previous = previous;
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                        } );
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                    }
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                }
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                // Ensure focus is on (or stays on) the text field
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                event.preventDefault();
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                checkFocus.call( this );
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                // Support: IE
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                // IE doesn't prevent moving focus even with event.preventDefault()
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                // so we set a flag to know when we should ignore the blur event
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                // and check (again) if focus moved off of the input.
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                this.cancelBlur = true;
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                this._delay( function() {
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                    delete this.cancelBlur;
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                    checkFocus.call( this );
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                } );
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                if ( this._start( event ) === false ) {
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                    return;
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                }
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                this._repeat( null, $( event.currentTarget )
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                    .hasClass( "ui-spinner-up" ) ? 1 : -1, event );
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            },
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            "mouseup .ui-spinner-button": "_stop",
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            "mouseenter .ui-spinner-button": function( event ) {
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                // button will add ui-state-active if mouse was down while mouseleave and kept down
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                if ( !$( event.currentTarget ).hasClass( "ui-state-active" ) ) {
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                    return;
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                }
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                if ( this._start( event ) === false ) {
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                    return false;
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                }
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                this._repeat( null, $( event.currentTarget )
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                    .hasClass( "ui-spinner-up" ) ? 1 : -1, event );
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            },
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            // TODO: do we really want to consider this a stop?
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            // shouldn't we just stop the repeater and wait until mouseup before
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            // we trigger the stop event?
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            "mouseleave .ui-spinner-button": "_stop"
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        },
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        // Support mobile enhanced option and make backcompat more sane
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        _enhance: function() {
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            this.uiSpinner = this.element
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                .attr( "autocomplete", "off" )
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                .wrap( "<span>" )
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                .parent()
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                // Add buttons
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                .append(
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                    "<a></a><a></a>"
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                );
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        },
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        _draw: function() {
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            this._enhance();
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            this._addClass( this.uiSpinner, "ui-spinner", "ui-widget ui-widget-content" );
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            this._addClass( "ui-spinner-input" );
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            this.element.attr( "role", "spinbutton" );
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            // Button bindings
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            this.buttons = this.uiSpinner.children( "a" )
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                .attr( "tabIndex", -1 )
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                .attr( "aria-hidden", true )
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                .button( {
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                    classes: {
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                        "ui-button": ""
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                    }
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                } );
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            // TODO: Right now button does not support classes this is already updated in button PR
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            this._removeClass( this.buttons, "ui-corner-all" );
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            this._addClass( this.buttons.first(), "ui-spinner-button ui-spinner-up" );
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            this._addClass( this.buttons.last(), "ui-spinner-button ui-spinner-down" );
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						|
            this.buttons.first().button( {
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                "icon": this.options.icons.up,
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                "showLabel": false
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            } );
 | 
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            this.buttons.last().button( {
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                "icon": this.options.icons.down,
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                "showLabel": false
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            } );
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            // IE 6 doesn't understand height: 50% for the buttons
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						|
            // unless the wrapper has an explicit height
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            if ( this.buttons.height() > Math.ceil( this.uiSpinner.height() * 0.5 ) &&
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                this.uiSpinner.height() > 0 ) {
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                this.uiSpinner.height( this.uiSpinner.height() );
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            }
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        },
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        _keydown: function( event ) {
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						|
            var options = this.options,
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                keyCode = $.ui.keyCode;
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						|
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						|
            switch ( event.keyCode ) {
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                case keyCode.UP:
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                    this._repeat( null, 1, event );
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                    return true;
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						|
                case keyCode.DOWN:
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                    this._repeat( null, -1, event );
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						|
                    return true;
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						|
                case keyCode.PAGE_UP:
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                    this._repeat( null, options.page, event );
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						|
                    return true;
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						|
                case keyCode.PAGE_DOWN:
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						|
                    this._repeat( null, -options.page, event );
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						|
                    return true;
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						|
            }
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						|
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            return false;
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						|
        },
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        _start: function( event ) {
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            if ( !this.spinning && this._trigger( "start", event ) === false ) {
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                return false;
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						|
            }
 | 
						|
 | 
						|
            if ( !this.counter ) {
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						|
                this.counter = 1;
 | 
						|
            }
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						|
            this.spinning = true;
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            return true;
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						|
        },
 | 
						|
 | 
						|
        _repeat: function( i, steps, event ) {
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						|
            i = i || 500;
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						|
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            clearTimeout( this.timer );
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						|
            this.timer = this._delay( function() {
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						|
                this._repeat( 40, steps, event );
 | 
						|
            }, i );
 | 
						|
 | 
						|
            this._spin( steps * this.options.step, event );
 | 
						|
        },
 | 
						|
 | 
						|
        _spin: function( step, event ) {
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						|
            var value = this.value() || 0;
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						|
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						|
            if ( !this.counter ) {
 | 
						|
                this.counter = 1;
 | 
						|
            }
 | 
						|
 | 
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            value = this._adjustValue( value + step * this._increment( this.counter ) );
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						|
 | 
						|
            if ( !this.spinning || this._trigger( "spin", event, { value: value } ) !== false ) {
 | 
						|
                this._value( value );
 | 
						|
                this.counter++;
 | 
						|
            }
 | 
						|
        },
 | 
						|
 | 
						|
        _increment: function( i ) {
 | 
						|
            var incremental = this.options.incremental;
 | 
						|
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						|
            if ( incremental ) {
 | 
						|
                return typeof incremental === "function" ?
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						|
                    incremental( i ) :
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						|
                    Math.floor( i * i * i / 50000 - i * i / 500 + 17 * i / 200 + 1 );
 | 
						|
            }
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						|
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						|
            return 1;
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						|
        },
 | 
						|
 | 
						|
        _precision: function() {
 | 
						|
            var precision = this._precisionOf( this.options.step );
 | 
						|
            if ( this.options.min !== null ) {
 | 
						|
                precision = Math.max( precision, this._precisionOf( this.options.min ) );
 | 
						|
            }
 | 
						|
            return precision;
 | 
						|
        },
 | 
						|
 | 
						|
        _precisionOf: function( num ) {
 | 
						|
            var str = num.toString(),
 | 
						|
                decimal = str.indexOf( "." );
 | 
						|
            return decimal === -1 ? 0 : str.length - decimal - 1;
 | 
						|
        },
 | 
						|
 | 
						|
        _adjustValue: function( value ) {
 | 
						|
            var base, aboveMin,
 | 
						|
                options = this.options;
 | 
						|
 | 
						|
            // Make sure we're at a valid step
 | 
						|
            // - find out where we are relative to the base (min or 0)
 | 
						|
            base = options.min !== null ? options.min : 0;
 | 
						|
            aboveMin = value - base;
 | 
						|
 | 
						|
            // - round to the nearest step
 | 
						|
            aboveMin = Math.round( aboveMin / options.step ) * options.step;
 | 
						|
 | 
						|
            // - rounding is based on 0, so adjust back to our base
 | 
						|
            value = base + aboveMin;
 | 
						|
 | 
						|
            // Fix precision from bad JS floating point math
 | 
						|
            value = parseFloat( value.toFixed( this._precision() ) );
 | 
						|
 | 
						|
            // Clamp the value
 | 
						|
            if ( options.max !== null && value > options.max ) {
 | 
						|
                return options.max;
 | 
						|
            }
 | 
						|
            if ( options.min !== null && value < options.min ) {
 | 
						|
                return options.min;
 | 
						|
            }
 | 
						|
 | 
						|
            return value;
 | 
						|
        },
 | 
						|
 | 
						|
        _stop: function( event ) {
 | 
						|
            if ( !this.spinning ) {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            clearTimeout( this.timer );
 | 
						|
            clearTimeout( this.mousewheelTimer );
 | 
						|
            this.counter = 0;
 | 
						|
            this.spinning = false;
 | 
						|
            this._trigger( "stop", event );
 | 
						|
        },
 | 
						|
 | 
						|
        _setOption: function( key, value ) {
 | 
						|
            var prevValue, first, last;
 | 
						|
 | 
						|
            if ( key === "culture" || key === "numberFormat" ) {
 | 
						|
                prevValue = this._parse( this.element.val() );
 | 
						|
                this.options[ key ] = value;
 | 
						|
                this.element.val( this._format( prevValue ) );
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            if ( key === "max" || key === "min" || key === "step" ) {
 | 
						|
                if ( typeof value === "string" ) {
 | 
						|
                    value = this._parse( value );
 | 
						|
                }
 | 
						|
            }
 | 
						|
            if ( key === "icons" ) {
 | 
						|
                first = this.buttons.first().find( ".ui-icon" );
 | 
						|
                this._removeClass( first, null, this.options.icons.up );
 | 
						|
                this._addClass( first, null, value.up );
 | 
						|
                last = this.buttons.last().find( ".ui-icon" );
 | 
						|
                this._removeClass( last, null, this.options.icons.down );
 | 
						|
                this._addClass( last, null, value.down );
 | 
						|
            }
 | 
						|
 | 
						|
            this._super( key, value );
 | 
						|
        },
 | 
						|
 | 
						|
        _setOptionDisabled: function( value ) {
 | 
						|
            this._super( value );
 | 
						|
 | 
						|
            this._toggleClass( this.uiSpinner, null, "ui-state-disabled", !!value );
 | 
						|
            this.element.prop( "disabled", !!value );
 | 
						|
            this.buttons.button( value ? "disable" : "enable" );
 | 
						|
        },
 | 
						|
 | 
						|
        _setOptions: spinnerModifier( function( options ) {
 | 
						|
            this._super( options );
 | 
						|
        } ),
 | 
						|
 | 
						|
        _parse: function( val ) {
 | 
						|
            if ( typeof val === "string" && val !== "" ) {
 | 
						|
                val = window.Globalize && this.options.numberFormat ?
 | 
						|
                    Globalize.parseFloat( val, 10, this.options.culture ) : +val;
 | 
						|
            }
 | 
						|
            return val === "" || isNaN( val ) ? null : val;
 | 
						|
        },
 | 
						|
 | 
						|
        _format: function( value ) {
 | 
						|
            if ( value === "" ) {
 | 
						|
                return "";
 | 
						|
            }
 | 
						|
            return window.Globalize && this.options.numberFormat ?
 | 
						|
                Globalize.format( value, this.options.numberFormat, this.options.culture ) :
 | 
						|
                value;
 | 
						|
        },
 | 
						|
 | 
						|
        _refresh: function() {
 | 
						|
            this.element.attr( {
 | 
						|
                "aria-valuemin": this.options.min,
 | 
						|
                "aria-valuemax": this.options.max,
 | 
						|
 | 
						|
                // TODO: what should we do with values that can't be parsed?
 | 
						|
                "aria-valuenow": this._parse( this.element.val() )
 | 
						|
            } );
 | 
						|
        },
 | 
						|
 | 
						|
        isValid: function() {
 | 
						|
            var value = this.value();
 | 
						|
 | 
						|
            // Null is invalid
 | 
						|
            if ( value === null ) {
 | 
						|
                return false;
 | 
						|
            }
 | 
						|
 | 
						|
            // If value gets adjusted, it's invalid
 | 
						|
            return value === this._adjustValue( value );
 | 
						|
        },
 | 
						|
 | 
						|
        // Update the value without triggering change
 | 
						|
        _value: function( value, allowAny ) {
 | 
						|
            var parsed;
 | 
						|
            if ( value !== "" ) {
 | 
						|
                parsed = this._parse( value );
 | 
						|
                if ( parsed !== null ) {
 | 
						|
                    if ( !allowAny ) {
 | 
						|
                        parsed = this._adjustValue( parsed );
 | 
						|
                    }
 | 
						|
                    value = this._format( parsed );
 | 
						|
                }
 | 
						|
            }
 | 
						|
            this.element.val( value );
 | 
						|
            this._refresh();
 | 
						|
        },
 | 
						|
 | 
						|
        _destroy: function() {
 | 
						|
            this.element
 | 
						|
                .prop( "disabled", false )
 | 
						|
                .removeAttr( "autocomplete role aria-valuemin aria-valuemax aria-valuenow" );
 | 
						|
 | 
						|
            this.uiSpinner.replaceWith( this.element );
 | 
						|
        },
 | 
						|
 | 
						|
        stepUp: spinnerModifier( function( steps ) {
 | 
						|
            this._stepUp( steps );
 | 
						|
        } ),
 | 
						|
        _stepUp: function( steps ) {
 | 
						|
            if ( this._start() ) {
 | 
						|
                this._spin( ( steps || 1 ) * this.options.step );
 | 
						|
                this._stop();
 | 
						|
            }
 | 
						|
        },
 | 
						|
 | 
						|
        stepDown: spinnerModifier( function( steps ) {
 | 
						|
            this._stepDown( steps );
 | 
						|
        } ),
 | 
						|
        _stepDown: function( steps ) {
 | 
						|
            if ( this._start() ) {
 | 
						|
                this._spin( ( steps || 1 ) * -this.options.step );
 | 
						|
                this._stop();
 | 
						|
            }
 | 
						|
        },
 | 
						|
 | 
						|
        pageUp: spinnerModifier( function( pages ) {
 | 
						|
            this._stepUp( ( pages || 1 ) * this.options.page );
 | 
						|
        } ),
 | 
						|
 | 
						|
        pageDown: spinnerModifier( function( pages ) {
 | 
						|
            this._stepDown( ( pages || 1 ) * this.options.page );
 | 
						|
        } ),
 | 
						|
 | 
						|
        value: function( newVal ) {
 | 
						|
            if ( !arguments.length ) {
 | 
						|
                return this._parse( this.element.val() );
 | 
						|
            }
 | 
						|
            spinnerModifier( this._value ).call( this, newVal );
 | 
						|
        },
 | 
						|
 | 
						|
        widget: function() {
 | 
						|
            return this.uiSpinner;
 | 
						|
        }
 | 
						|
    } );
 | 
						|
 | 
						|
// DEPRECATED
 | 
						|
// TODO: switch return back to widget declaration at top of file when this is removed
 | 
						|
    if ( $.uiBackCompat !== false ) {
 | 
						|
 | 
						|
        // Backcompat for spinner html extension points
 | 
						|
        $.widget( "ui.spinner", $.ui.spinner, {
 | 
						|
            _enhance: function() {
 | 
						|
                this.uiSpinner = this.element
 | 
						|
                    .attr( "autocomplete", "off" )
 | 
						|
                    .wrap( this._uiSpinnerHtml() )
 | 
						|
                    .parent()
 | 
						|
 | 
						|
                    // Add buttons
 | 
						|
                    .append( this._buttonHtml() );
 | 
						|
            },
 | 
						|
            _uiSpinnerHtml: function() {
 | 
						|
                return "<span>";
 | 
						|
            },
 | 
						|
 | 
						|
            _buttonHtml: function() {
 | 
						|
                return "<a></a><a></a>";
 | 
						|
            }
 | 
						|
        } );
 | 
						|
    }
 | 
						|
 | 
						|
    return $.ui.spinner;
 | 
						|
 | 
						|
} );
 |